Used in feature block to add a hit to an object
- X
- Double X value for the hit.
- Y
- Double Y value for the hit.
- Z
- Double Z value for the hit.
- I
- Double I value for the approach vector.
- J
- Double J value for the approach vector.
- K
- Double K value for the approach vector.
This function is used for measured features only. It may be omitted on measured circles, cones, cylinders, spheres and points as these features generate default hits. However, if circular moves are required between each hit, the hit function should be provided as a place holder. The parameters may be eliminated, in which case the default hit x, y, z and i, j, k are used.