OpenGLSettings

This section of the PC-DMIS Settings Editor allows you to change various OpenGL settings. These can affect how the Graphic Display window displays certain fonts, path lines, points, scan lines, light and material settings, and so on.

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ColorGradientMaxFontFactor

ColorGradientMinFontFactor

DrawArrowRadiusInMM

DrawArrowsAsSolid

DrawPathLinesArrow

DrawPathLinesRadiusInMM

DrawPointsAsSpheres

DrawPointsOverSurfacesCOPs

DrawPointsOverSurfacesScanning

DrawPointsRadiusInMM

DrawScanLinesWidth

FastArrowDraw

Light(0-3)_Ambient

Light(0-3)_Diffuse

Light(0-3)_Enabled

Light(0-3)_Position

Light(0-3)_Specular

LightModel_2Side

LightModel_Ambient

LightModel_BFCulling

LightModel_Colormaps

LightModel_LocalViewer

Material_Ambient

Material_Diffuse

Material_Emission

Material_Shininess

Material_Specular

Transparency[1-3]_Enabled

Transparency[1-3]_SingleLayer

Transparency[1-3]_BackFaceCulling

Transparency[1-3]_Percent