OpenGLSettings
This section of the PC-DMIS Settings Editor allows
you to change various OpenGL settings. These can affect how the Graphic
Display window displays certain fonts, path lines, points, scan lines,
light and material settings, and so on.
More:
ColorGradientMaxFontFactor
ColorGradientMinFontFactor
DrawArrowRadiusInMM
DrawArrowsAsSolid
DrawPathLinesArrow
DrawPathLinesRadiusInMM
DrawPointsAsSpheres
DrawPointsOverSurfacesCOPs
DrawPointsOverSurfacesScanning
DrawPointsRadiusInMM
DrawScanLinesWidth
FastArrowDraw
Light(0-3)_Ambient
Light(0-3)_Diffuse
Light(0-3)_Enabled
Light(0-3)_Position
Light(0-3)_Specular
LightModel_2Side
LightModel_Ambient
LightModel_BFCulling
LightModel_Colormaps
LightModel_LocalViewer
Material_Ambient
Material_Diffuse
Material_Emission
Material_Shininess
Material_Specular
Transparency[1-3]_Enabled
Transparency[1-3]_SingleLayer
Transparency[1-3]_BackFaceCulling
Transparency[1-3]_Percent